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Limoria is an indie adventure game set in a decaying hotel that feels less like a building and more like a prison. You wander narrow corridors and dimly lit rooms, piecing together a story hidden in cryptic symbols and fragmented memories. The game thrives on disorientation, using shifting environments and unreliable cues to blur the line between reality and illusion. Puzzle solving often involves manipulating objects that defy logic, creating unease that builds with every step deeper into the hotel. The game’s strength lies in its ability to make you question your own perspective. Sparse dialogue and a lack of clear guidance force you to interpret the world through environmental storytelling and eerie audio cues. While there are no official reviews yet, early playthroughs on forums hint at a strong final act that ties together its abstract themes. It’s a slow burn that rewards patience, though its lack of hand-holding might frustrate players looking for clear direction.
Game Modes
Single player
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