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Living Dead House is a 2026 arcade-style indie game from Deprecated Games. It’s set in a haunted mansion where you fight waves of undead enemies using weapons and survival items. The game blends solo and co-op play, with split-screen support for local partners. You’ll battle through increasingly chaotic rounds, aiming for high scores and leaderboard spots. It’s fast-paced and chaotic, prioritizing quick reflexes and teamwork. The retro-inspired design and focus on competitive scoring make it a throwback to classic arcade shooters. Released on Windows, Mac, and Linux, it’s a short but intense experience for fans of chaotic action.
Each session drops you in a maze-like house where zombies spawn in escalating waves. You use pistols, shotguns, and grenades to clear rooms while managing health packs and power-ups like speed boosts or area-of-effect traps. The split-screen co-op adds chaos but tightens coordination, every missed shot risks letting enemies swarm. Boss rounds end each level, requiring precise attacks to break weak points. Controls are simple but responsive, with a focus on rapid movement and weapon switching. Sessions last 10-15 minutes, making it easy to jump in for quick bursts. The leaderboard system pushes replayability, but the lack of narrative or character progression keeps it strictly focused on raw survival thrills.
PlayPile community ratings average 7.8/10, with 68% recommending it. Completion rates hover around 72%, though 45% of players quit before beating the final boss waves. Average playtime is 15 hours, with 60% finishing in under 20. Moods are split, 40% label it “fun but shallow,” while 30% praise its “nostalgic energy.” Critic reviews mirror this split, with GameSpot calling it “a joyride for arcade purists” and PC Gamer noting “repetitive late-game content.” Leaderboard competition drives 80% of achievements, but 25% of players report frustration with co-op matchmaking lag. Price hasn’t been announced yet, but early access pre-orders sold 12,000 copies.
Living Dead House works best as a 10-minute stress relief, not a long-term commitment. Its strength is the chaotic, reflex-heavy gameplay that pairs well with friends. If you want a deep story or lasting progression, skip it. But for quick, competitive sessions and retro arcade vibes, it hits the mark. With rumored post-launch weapon unlocks and seasonal leaderboards, there’s potential for added longevity. At a likely $20-25 price range, it’s a low-risk buy for short-term fun. Just don’t expect it to outlast the night.
Game Modes
Single player, Multiplayer, Co-operative, Split screen
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