Looppip

Looppip

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About Looppip

Looppip is a 2026 indie adventure game from Petal Twirl Studio that casts you as a seed with a time-manipulating hourglass. The goal is to restore collapsing ecosystems by reviving bee colonies through platforming and time-rewind puzzles. Set in a stylized, nature-focused world, the game blends precise jumping with strategic rewinds to solve environmental hazards. It’s a single-player puzzle-platformer designed for PC, aiming to mix ecological themes with minimalist mechanics. The premise is straightforward: reverse environmental damage by mastering time loops.

Gameplay

You control Looppip, a seed with an hourglass that lets you rewind time by up to 10 seconds. Each level requires navigating platforms, dodging obstacles, and using rewinds to correct missteps or manipulate objects like flowers and wind currents. The hourglass has a limited charge, so planning is key, overusing it forces you to replay sections. Movement feels snappy, with tight jump physics that let you chain mid-air rewinds. Puzzles escalate from basic platforming to multi-step scenarios, like redirecting bees to pollinate plants while avoiding pesticides. The core loop is trial-and-error, with rewinds acting as both a tool and a lifeline.

What Players Think

PlayPile users rate Looppip 8.2/10, praising its clever rewind mechanics and serene art style. Critics on Metacritic average 78, calling it “a polished but predictable puzzle game.” 67% of players finish the main story in 8, 10 hours, with 43% completing 100% of achievements. Community moods lean “calm” (68%) and “satisfied” (52%), though 15% find the puzzles repetitive. Average price tracked is $24.99, with 75% of players earning the “Perfect Rewind” achievement. One reviewer wrote, “It’s a gentle, relaxing way to play with time.”

PlayPile's Take

Looppip is a solid pick for fans of methodical puzzle-platformers. The rewind mechanic adds depth to basic level design, though it leans on familiar tropes. At $25, it’s reasonably priced for its 8, 10 hour campaign, but the 12-hour achievement grind might test patience. If you enjoy games like Limbo or Braid but want something less intense, this fits. The hourglass gimmick works well, but don’t expect impressive innovation. Worth a playthrough for the calm vibes and clever early puzzles.

Game Modes

Single player

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