Lords of Ravage

Lords of Ravage

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About Lords of Ravage

Lords of Ravage is a turn-based strategy RPG where you play as a villainous Lord building an Empire of Darkness. Developed by Synthetic Domain and released on October 15, 2025, it blends tactical combat with visual novel storytelling. Choose from PlayStation, PC, Xbox, Switch, or Linux. The game lets you merge factions, customize followers, and wage battles against heroes. Your goal? Steal a world-altering artifact while managing alliances and resources. It’s a single-player campaign focused on ambition and cunning, with deep tactical layers. The story revolves on moral decay and power struggles, giving you freedom to play as a greedy tyrant or a twisted idealist.

Gameplay

Each session mixes base-building, diplomacy, and grid-based battles. You recruit units from rival factions, combining abilities like fire magic with necromancy. Combat requires positioning on hex grids, using terrain and unit synergies. Raids and artifact hunts add exploration, while dialogue choices shape alliances. Turn-based menus let you manage resources, train units, and track enemy movements. The visual novel segments advance the story, offering branching paths based on decisions. Battles last 20, 40 minutes, with longer sessions spent planning strategies and managing your war chest. Controls are intuitive, but mastering unit combos and artifact mechanics takes time. The game rewards trial-and-error, letting you adapt tactics mid-battle with limited reinforcements.

What Players Think

PlayPile community ratings are 82% positive, with 75% completing the main story. Average playtime is 22 hours, though 20% of players log 40+ hours chasing side quests. Achievement completion is 68%, with "Artifact Master" being the hardest (12% earned). Moods are split: 55% call it "ambitious" and "strategic," while 30% find it "punishingly complex." Review snippets praise the "deep customization" but gripe about "slow early-game pacing." Critics on Metacritic average 84/100, praising faction blending but noting underdeveloped NPCs. Completionists report 42% of lore is unlocked via risky dialogue choices.

PlayPile's Take

Lords of Ravage is for strategy fans who enjoy slow-burn planning and unit combos. At $39.99, it’s a mid-tier buy with 12 hours of optional content to justify the price. The learning curve is steep, and early-game resource management can frustrate. Achievements add replay value but aren’t essential for casual play. While the core loop is satisfying, the visual novel segments feel tacked on for some. Worth it if you love tactical depth and don’t mind grinding for resources. Skip if you want a fast-paced RPG.

Storyline

It is said that only in the darkest of times, true heroes are forged. But others may be lured by this darkness onto a much easier path. Some follow this path out of selfish greed and lust for power, while others do so out of a corrupted sense of duty, stopping at nothing to achieve their higher goals. A few of the most powerful ones have the dubious honor of being proclaimed Lords of Ravage. You'll take on the role of one of these Lords on the brink of their defeat. Search for a great artifact that can change the fate of this world. Deal with any heroes brave or foolish enough to interfere with your plans. Hunt for forgotten artifacts, forge dark alliances, and undertake daring raids to take by force everything your heart desires.

Game Modes

Single player

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