Lort

Lort

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About Lort

Lort is an indie co-op action roguelite from Big Distraction, released January 21 2026 for PC. It’s a 1, 8 player dungeon crawler where teams fight through procedurally generated levels, scavenging loot and stacking absurd power-ups. The goal? Escape each run while reviving downed teammates and evolving characters from weaklings to demigods. Think chaotic looter-shooter with a focus on escalating absurdity. Players juggle combat, item management, and teamwork to survive escalating threats. The vibe is intentionally goofy, with humor leaning into over-the-top character progression and random encounters. Ideal for groups who don’t mind overlapping chat spam and respawns.

Gameplay

Each run starts in a randomly generated dungeon, with players selecting from 12 distinct classes. Core mechanics mix real-time action shooting with roguelite progression, loot drops stat-boosting relics, consumables, and permanent upgrades. Teamwork is key: revive downed allies manually, share power-ups via proximity, and coordinate to tank bosses. Combat feels floaty but responsive, with abilities growing increasingly ridiculous as you stack modifiers. A typical session lasts 20, 30 minutes, blending fast-paced gunplay, item experimentation, and chaotic respawns. Multiplayer sessions thrive on communication, though solo play is possible via AI bots. The co-op loop emphasizes absurd synergy, like combining fireballs with speed boosts to trigger chain reactions.

What Players Think

PlayPile community ratings average 7.8/10, with 72% completion among 12,400 tracked players. Average playtime is 8.2 hours, though 42% of users hit the max power-up tier (150+ modifiers). Community moods skew chaotic (68%) and hilarious (53%), with many praising “laughed more than played” moments. Critics note a steep learning curve but call it “fun if you embrace the nonsense.” 83% of players own the $29.99 base game, and 61% have unlocked 50+ of its 120 achievements. The “Chad God” achievement (stack 50 power-ups) takes an average 75 hours. Some gripe about inconsistent difficulty scaling, but 78% recommend it for groups seeking rowdy sessions.

PlayPile's Take

Lort is best for players who love chaotic co-op and don’t mind punishing difficulty. At $29.99 it’s a low-risk gamble for groups willing to tolerate its quirks. The 120 achievements add replayability, though full completion demands 75+ hours. Avoid if you prefer polished mechanics or solo runs. Its strength lies in escalating absurdity and social chaos, perfect for friends who enjoy overlapping voice chat and respawning mid-boss fight. Not impressive, but its niche charm earns it a solid place in the indie co-op pantheon.

Game Modes

Single player, Multiplayer, Co-operative

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