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Ludaro is a 2026 indie strategy game from EvolX that mixes deck-building, dice mechanics, and Ludo-inspired board gameplay. Released on PC and Linux, it pits players against procedurally generated boards where you manipulate dice rolls, play Spirit Cards, and upgrade tiles to outscore opponents. The single-player mode focuses on roguelike progression, while multiplayer adds competitive twists. With quirky pets, combo systems, and modifiers that reshape boss fights, it’s a niche title for fans of tactical depth. The game’s charm lies in its asymmetrical strategies and the way dice probabilities intersect with card management.
Each session revolves around managing a hand of Spirit Cards that alter dice outcomes or modify board tiles. You roll physical dice to move across a grid, but cards let you reroll, lock values, or steal points from rivals. Upgrading tiles grants permanent bonuses, while collecting pets adds passive effects. Boss battles introduce modifiers that force creative adaptations. Multiplayer matches pit you against human opponents in real-time, balancing risk and reward as you vie for top score. The deck-building element scales with your choices, but the randomness of dice can undercut careful planning. Sessions last 30, 60 minutes, blending luck and strategy in a way that demands constant recalibration.
Ludaro holds a 4.5/5 rating on PlayPile, with 78% of players completing its core campaign. Average playtime is 12 hours, though 25% log over 30. Community moods are split between “addictive” and “frustrating”, reviews praise its strategic depth but some call it “unforgiving without a manual.” A Steam user wrote, “Masterclass in asymmetric strategy,” while another lamented, “Dice gods ruin everything.” The game has 140 achievements, with 85% of players unlocking “Spirit Unleashed” (using 10+ combos in a single match). 62% of multiplayer users report playing with friends, and 40% cite “pet synergies” as their favorite mechanic.
Ludaro is a must-try for strategy and deck-builder enthusiasts, but its $19.99 price tag feels steep for casual players. The 140 achievements and 12-hour average playtime suggest decent replay value, though the reliance on dice may deter those who dislike randomness. If you enjoy optimizing systems and can tolerate RNG, it offers a fresh take on board game mechanics. Skip it if you prioritize narrative or streamlined gameplay.
Game Modes
Single player, Multiplayer
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