Lydia Was Here

Lydia Was Here

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About Lydia Was Here

Lydia Was Here is a horror RPG that leans into its unsettling themes of grief and fractured identity. Developed by Studio Rainy Day and released December 31 2026 it plays out as a slow-burn psychological experience on PC. Set in a decaying mansion the game forces you to confront a protagonist figuring out after losing someone. It’s not about jump scares but a creeping dread tied to your own decisions. The genre is indie RPG but the tone is relentlessly grim. Best described as a game that makes you feel the weight of its protagonist’s broken mind.

Gameplay

You navigate a shifting mansion environment that reacts to your choices and sanity level. Each session involves exploring crumbling rooms solving cryptic puzzles and talking to distorted versions of characters representing Lydia’s influence. The core loop is tense: avoid or confront manifestations of grief that warp the space. Dialogue options don’t just shape the story but escalate your mental state tracked by a sanity meter. Controls are first-person with light stealth elements. Puzzles often require backtracking as the world reconfigures. The game rewards patience but punishes linear thinking, expect to die frequently and start over with altered consequences.

What Players Think

PlayPile users rate it 4.3/5 with 88% critic approval. 32% complete the game averaging 12.5 hours. Community moods are split: 68% eerie 24% contemplative 8% tense. Reviews highlight its “masterclass in psychological horror” and “lingers long after you finish.” However 45% of players abandon it past 6 hours citing difficulty and heavy themes. The achievement system is sparse but completionists note a 23% rate for the final “True End” requiring multiple playthroughs. Critics praise its ambition but note pacing issues in the middle act.

PlayPile's Take

Lydia Was Here is a demanding but memorable experience for fans of narrative-driven horror. It’s not a game you’ll breeze through, expect to replay sections and wrestle with its themes. The $39.99 price tag matches its niche appeal. With 12 achievements hidden across paths it offers replay value but not in a traditional sense. If you’re okay with a bleak story and non-linear design this is worth the time. Just be ready to confront its unflinching take on grief, it won’t let you look away.

Game Modes

Single player

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