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Mage Battle Arena is a role-playing game with puzzle and strategy elements developed by Idan Rooze. Released on October 1 2025 for PlayStation 4 and Nintendo Switch it casts you as a fledgling mage in a fractured world where magic schools clash. Progression hinges on mastering spells collecting artifacts and defeating rivals to seize the throne. The narrative leans on classic fantasy tropes but executes them with a focus on spellcasting mechanics and resource management. Single-player only with no multiplayer modes. Ideal for players who enjoy gradual power-ups and tactical combat.
Battles unfold in turn-based rounds where you cast spells manage mana and exploit elemental weaknesses. Early levels teach basics like fireballs and ice shields while later stages introduce combo spells and artifact synergies. Exploration involves navigating grid-based arenas to collect resources and unlock shortcuts. Each foe has a type chart, water beats fire etc., requiring quick adjustments. The menu-driven spell system can feel clunky but deepens as you mix effects. Sessions often last 30, 45 minutes with frequent checkpoints. Strategy shines through positioning and timing rather than brute force.
Community ratings average 8.6/10 with 78% recommending it. Completion rate is 84% but average playtime stops at 7.8 hours. Positive moods highlight “satisfying progression” and “creative spell combos” while 22% cite frustration with repetitive late-game content. Critics note “overly simplistic AI” in reviews but praise the “polished art style.” PlayPile data shows 63% of players hit the 10-hour mark. Achievement completion is high at 91% though 35 total trophies demand precise spell sequences.
Priced at $29.99 Mage Battle Arena offers a solid but unambitious RPG loop. Its strength lies in intuitive spell design and steady growth curves though late-game pacing falters. With 35 achievements and 8.6 average score it suits fans of tactical turn-based games like Pokémon or Fire Emblem. Skip if you crave deep storytelling or multiplayer. Worth a playthrough for the novelty of magic-centric mechanics but don’t expect lasting replay value.
Game Modes
Single player
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