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Make The Dead Dead Again is a third-person action-RPG with shooter elements that dropped on PC and Mac in September 2026. Developed by Based On The Play, it casts you as Lux, a character with gun skills and DNA-powered abilities to fight enemies while hunting for her missing mom. The game blends combat, base-building, and loot-driven progression. It’s a single-player affair focused on upgrading both your character and your home base with randomized gear. The vibe is gritty and focused on survival, though some players find the story beats repetitive.
You spend most sessions in third-person combat, swapping between pistols, shotguns, and energy weapons while using DNA abilities like energy blasts or healing surges. Between battles, you scavenge for materials to upgrade Lux’s stats and her base’s defenses. The DNA system lets you tweak passive bonuses, but builds feel limited by early-game resource scarcity. Missions involve clearing hostile zones, which often devolve into bullet-sponge fights. Controls are responsive, but the camera struggles in tight corridors. The core loop, fight, loot, build, keeps things moving, though late-game content feels padded.
The PlayPile community rates it 82% on Steam, with a Metacritic score of 7.8. Average playtime is 14 hours, and 37% of players complete it. Moods are split between “Gritty” (58%) and “Cathartic” (42%). Fans praise the loot variety and DNA customization, calling it “a compelling but uneven experience.” Critics gripe about repetitive missions and a steep difficulty spike in Act 3. One review wrote, “The base-building is addictive, but the story drags.” Achievement completion sits at 83%, with 60 total, 27 of which are optional.
At $29.99, this game is worth a try if you like loot-driven shooters with base-building. The DNA system adds depth, but weak pacing and stiff difficulty might frustrate some. It’s not impressive, but the 14-hour runtime and 60 achievements justify the price for casual action fans. Skip it if you dislike repetitive combat or want a tightly paced narrative.
Game Modes
Single player
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