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Mary Had A Lost Lamb reimagines a familiar nursery rhyme as a tense psychological horror adventure. You play as a microscopic entity searching for a lost lamb in a distorted, claustrophobic world. The game uses heavy dialogue to build its eerie atmosphere, blending slow pacing with unsettling narrative twists. RPG elements like resource management and decision-making add depth, though the focus remains on the creeping sense of dread. The most striking aspect is how simple premise masks deeper, disturbing themes. Players often mention the tension between innocence and horror as the story unfolds. Made with RPG Maker, its low-fi aesthetic amplifies the unease. At just a few hours long, it packs a memorable punch for those willing to sit through its dialogue-driven experience.
Game Modes
Single player
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