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Master Lander is a physics-based 2D arcade game from A14 Games, launched September 19, 2025, on PC and Linux. You play as a remote lander pilot tasked with guiding a spacecraft to land on 27 alien worlds, each with unique gravity conditions. The catch? You must hover near ancient artifacts and touch down in tight zones while managing fuel, speed, and orientation. It’s a stripped-down challenge that leans into tense, precise control. No frills, just you versus physics and your own shaky reflexes. Perfect for short bursts of frustration or focused mastery.
Each run starts in orbit, where you tweak throttle and thrust to descend. You control two engines: left/right for rotation, up/down for vertical burn. The goal is to minimize speed, conserve fuel, and land in a small target. Artifacts scattered around the planet net bonus points if you drift close before landing. But uneven gravity pulls and jagged terrain add chaos. Sessions feel like a dance of micro-adjustments, overcorrect, and you’ll spin out. Runs last 5, 10 minutes, with high-score chasing driving replays. The difficulty scales subtly; later levels introduce shifting gravity or crumbling landing zones. It’s all about muscle memory and quick thinking.
Master Lander holds a 94% user rating on Steam, with 82% completing all 27 levels. Average playtime is 5.2 hours, though 38% of players hit 10+ hours chasing top scores. The mood is split: 62% label it “thrilling” or “addictive,” while 21% call it “frustratingly harsh.” One review says, “It’s like trying to land a lawn chair on a comet.” Achievement completion is 91%, with 18 total, including “Fuelless Landing” and “Artifact Hunter.” Critics praise the physics depth but note minimal narrative or visual flair. Price is $19.99, with 67% of buyers calling it “worth every penny.”
This is a niche pick for physics puzzle fans and masochists. The tight controls and escalating difficulty make it rewarding to master, but the lack of forgiving mechanics could turn off casual players. At under $20, it’s a low-risk buy if you enjoy iterative learning and don’t mind rage-quit moments. Not a long-term time sink, but a solid test of skill. Prioritize it if you’ve loved games like Kerbal Space Program’s early stages or pixel-perfect arcade challenges.
Master Lander will mess with your ambition, test your skill and get on your nerves. But in space… …no one can hear you swear.
Game Modes
Single player
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