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Mayday Protocol is a chaotic co-op puzzle game from Wazang Games, released on PC in March 2026. Two to four players split into roles: one pilot sees the cockpit but can’t read manuals, while co-pilots have the guide but can’t see the action. The goal? Land a plane before it crashes by yelling instructions. It’s all about real-time communication, split-screen chaos, and the thrill of near-disasters. The game leans into frantic teamwork, with players swapping roles to keep things fresh. Ideal for groups who thrive on yelling over each other, but not for solo flights.
Each session starts with a malfunctioning aircraft. The pilot must navigate terrain, fuel, and altitude using only audio from co-pilots who reference checklists. Controls are simple, arrow keys for movement, mouse for targeting, but timing is everything. Co-pilots scan pages for solutions, shouting step-by-step fixes while the pilot reacts. The split-screen view forces constant cross-talk; one player might spot a storm ahead, another a fuel leak. Sessions last 15, 30 minutes, ending in either a triumphant landing or a fiery explosion. Multiplayer modes include time trials and custom scenarios. The tension spikes as altitude drops, demanding split-second decisions and zero patience for silence.
PlayPile users rate it 85% positive, with 42% completing all challenges. Average playtime is 4 hours, though 68% of players finish within 6. Community moods skew “anxious” (34%) and “chaotic” (28%), with 19% calling it “stupid fun.” A top review notes, “We screamed so loud my neighbors called police. Still want more.” Critics praise its “stressful but hilarious loop” but warn it’s “unplayable for loners.” Achievements (100 total) focus on precision landings and survival streaks. 72% of co-op players say it “kills relationships faster than a divorce lawyer.”
Mayday Protocol is a high-stakes party game for groups who enjoy arguing under pressure. At $29.99, it’s a low-risk buy for co-op fans, though solo players will find it useless. The 100 achievements add replay value, but most sessions end after one flight. Best played with friends who don’t mind yelling about thrust levers. If your idea of fun is saving a plane by shouting “DIVE! NO, NOT DIVE!” then this is for you. Otherwise, skip it. The crash landing is memorable, but the aftermath is messy.
Game Modes
Multiplayer, Co-operative, Split screen
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