Medieval Crafter: Blacksmith

Medieval Crafter: Blacksmith

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About Medieval Crafter: Blacksmith

Medieval Crafter: Blacksmith by CubeCube Games is a hands-on crafting sim set in a medieval workshop. Released in 2025 for PC, it tasks you with managing every step of blacksmithing, from mining ore to forging weapons. You collect resources, smelt metal, and craft gear for customers while leveling up skills. The game leans into physical interactions, like hammering and quenching, which gives it a tactile feel. It’s a slow-burn simulator for players who enjoy careful workflows and incremental progress. Single-player only, with a focus on refining your craft through repetition.

Gameplay

You start by gathering raw materials, swinging a pickaxe in mines or chopping wood. Smelting ore in the forge requires timing heat cycles, then shaping metal using hammers and tongs. Each weapon or armor piece needs precise steps: heating, shaping, cooling. Controls emphasize precision over speed, with gestures like dragging a sword into water to harden it. Sessions often last 45 minutes to an hour, balancing resource management with crafting. Progression hinges on skill upgrades, which unlock better tools and techniques. The loop is methodical but repetitive, with little deviation from core tasks. Combat or exploration aren’t present, this is pure process-driven gameplay.

What Players Think

PlayPile community ratings average 8.4/10, with critics at 7.2/10. 32% of players finish the game, averaging 18 hours played. Moods split 42% Relaxed, 35% Frustrated. Reviewers praise the “satisfying when everything clicks” but criticize “tedious resource management.” Completion rates dip sharply after the first 10 hours, suggesting a steep learning curve. Achievements (85 total) focus on crafting milestones, with 62% unlocked by most players. Price at $29.99 is seen as fair, though some argue it’s overpriced for its narrow scope.

PlayPile's Take

This game appeals to patients who enjoy slow, repetitive tasks. It’s not for casual players, resource gathering feels like a chore more than a hobby. But if you value precision over pace, the crafting system offers quiet satisfaction. With achievements and a decent price, it’s worth trying if you have time to spare. However, its niche focus means it won’t convert everyone. Best as a side project, not a main game.

Game Modes

Single player

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