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Memoirium is a retro-styled RPG by GoldenGratus that blends soulslike difficulty with a surreal dreamscape setting. Released in late 2026, it tasks you with navigating a shifting, decaying world where rules bend unpredictably. As a Dreamer, you’ll fight other players and AI-controlled foes while uncovering fragmented lore about the realm’s collapse. The game’s pixel art aesthetic and punishing combat echo classics like Dark Souls, but its focus on dreamlike logic and environmental puzzles sets it apart. It’s a single-player grind where survival hinges on adapting to chaotic mechanics and mastering precise attacks.
Combat in Memoirium feels tight but unforgiving, with slow health regeneration and permadeath in higher difficulty modes. Each session involves exploring procedurally generated zones, battling hordes of enemies, and upgrading stats with rare drops. The world reacts to your actions, crossing areas too quickly triggers respawns, and certain paths close after combat. Controls are responsive but demand patience: dodging requires timing, and parrying is rare. Boss fights force you to memorize attack patterns mid-battle. The game rewards methodical play, but its steep learning curve and inconsistent enemy scaling frustrate newcomers. Sessions often end in death, but post-mortem loot drops keep you coming back.
Critic reviews praise Memoirium’s ambition (82% score) but highlight its steep difficulty (community rating: 72%). Average playtime is 18 hours, with only 30% completing the game, suggesting a tough but not impossible endgame. Players tag it as “mysterious” and “atmospheric,” though “frustrating” appears in 40% of reviews. One user wrote, “Combat is punishing but fair, once you learn the rhythm.” Another griped, “Slow progression hurts immersion.” With 50 achievements, most tied to boss kills and exploration, it appeals to completionists. At $29.99, it’s priced like a standard indie RPG, though some argue the lack of multiplayer diminishes replayability.
Memoirium is a divisive but polished challenge for soulslike enthusiasts. Its dream-logic design and retro visuals shine, but the learning curve and punishing difficulty may alienate casual players. If you enjoy methodical combat and atmospheric world-building, the 30-hour grind pays off. However, the low completion rate and $30 price tag make it a risk for newcomers. Stick with it if you crave a test of skill and patience, its unique blend of chaos and reward is hard to replicate.
Game Modes
Single player
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