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Mindscorn is an indie psychological survival horror game developed by Mystic Craftz. Released on October 28, 2025, it casts you as a disgraced journalist trapped in the Royal Veil Hotel, a decaying luxury resort where guests vanish without a trace. The story hinges on figuring out the hotel’s secrets while battling your own fractured memories. Set in a claustrophobic, dimly lit environment, the game leans into slow-burn tension and environmental storytelling. It plays like a self-aware horror flick, where the line between external threats and internal figuring out blurs. Best for players who enjoy cerebral scares over jump scares.
You spend most of Mindscorn sneaking through narrow hallways, dusty ballrooms, and shadowy basements. Core mechanics involve stealth, avoiding patrolling guards with flickering flashlights, and puzzle-solving to unlock restricted areas. Dialogue choices and item pickups influence how the hotel “reacts” to you, sometimes warping the environment. Combat is minimal; instead, you rely on hiding in furniture or exploiting light switches to disorient enemies. The real challenge lies in piecing together fragmented diaries and audio logs to reconstruct the hotel’s dark history. Sessions often end with a lingering sense of dread, thanks to the game’s knack for making silence feel ominous.
Mindscorn holds a 4.2/5 on PlayPile, with 68% of players finishing it. Average completion time is 12.5 hours, though 23% of reviews mention getting stuck on environmental puzzles. Community moods are split: “Uneasy” (41%), “Curious” (33%), and “Frustrated” (18%). Fans praise the “atmosphere that clings like bad perfume” (user @GloomyGamer22) and “narrative that twists like a bad dream.” Critics call it “a Rorschach test for patience” due to obtuse objectives. With 35 achievements, 17% of players hit 100% completion. The game’s 78% critic score highlights its “bold, if uneven, ambition.”
Mindscorn is a polarizing but ambitious pick for horror fans who don’t mind slow pacing. At $29.99, it offers 10, 15 hours of tense exploration and a story that rewards close attention. The 35 achievements add replayability, but its difficulty spikes and cryptic design may test some. Skip this if you crave action or clear direction. For those who thrive in its fog of paranoia, though, the Royal Veil Hotel leaves a mark. Just bring a flashlight, and maybe a therapist.
Game Modes
Single player
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