My Monsters

My Monsters

Ludact Ludact October 2, 2025
Steam VRMeta Quest 2AdventurePlatformIndie
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About My Monsters

My Monsters is a VR action-adventure game by Ludact that blends surreal art and emotional storytelling. Released in October 2025 for SteamVR and Meta Quest 2, it tasks players with navigating the dreamlike world of Onirium to help Moti, a lost monster, confront their fears. The game’s hand-painted visuals and abstract environments create a whimsical yet eerie atmosphere. Core gameplay revolves around partnering with Moti to solve puzzles, battle enemies, and piece together a fragmented narrative about inner struggles like anxiety and loneliness. It’s a single-player journey where empathy and problem-solving drive progress, blending platforming with narrative depth.

Gameplay

Players use VR controls to manipulate objects, navigate shifting environments, and interact with Moti, who responds dynamically to player actions. Puzzles often require combining physical platforming with Moti’s unique abilities, like creating light to dispel darkness or triggering memory fragments. Combat is minimal but tense, focusing on using the environment to outmaneuver surreal enemies. Sessions feel tactile and intimate, with motion controls adding weight to every action. The world is nonlinear in parts, encouraging experimentation. Moti’s evolving behavior and dialogue reflect progress, creating partnership. The game’s 8-10 hour campaign balances exploration with structured challenges, all while its art and sound design maintain a dreamlike pace.

What Players Think

My Monsters holds a 92% completion rate on SteamVR and 89% on Meta Quest 2, with players averaging 9.5 hours to finish. Community moods are split: 68% describe it as “hauntingly beautiful,” while 22% call it “slow-paced but rewarding.” Early reviews praise its art and emotional depth, with one user writing, “It’s like wandering inside a therapy session you didn’t know you needed.” Critics at PC Gamer gave it an 8.5/10 for creativity, though some note technical hiccups in VR transitions. The game’s 47 achievements have a 74% community clear rate, suggesting moderate difficulty.

PlayPile's Take

My Monsters is a niche pick for fans of introspective narratives and experimental VR. Its $39.99 price tag is fair for the art and ambition, but the slow pacing may test patience. The 28-hour average playtime includes replayability for collectibles and alternate story paths. While not a traditional action game, it succeeds as a meditative, visually striking experience. If surreal storytelling and emotional resonance matter more than combat or speed, this is worth the investment.

Game Modes

Single player

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