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Mycelium: The Silent Contract is a procedurally generated adventure game from Po Kolu Studio, released on December 31, 2026 for PC. It blends exploration with survival elements, casting you as a contractor harvesting rare Mycelium in a cursed forest that shifts every playthrough. The game supports solo play or co-op with up to three others, emphasizing teamwork to navigate hazards and uncover secrets. The core loop involves gathering resources, solving environmental puzzles, and avoiding hostile wildlife. Its minimalist art style and eerie atmosphere set it apart in the indie adventure space. Think of it as a mix of resource management and roguelike exploration, with a focus on player collaboration and adaptive difficulty.
Each session starts with a scan of the procedurally generated forest, which reshapes itself to create new paths, threats, and objectives. You use a handheld scanner to mark safe zones, gather Mycelium using a harvesting tool, and avoid predators like spectral wolves and venomous plants. Controls are straightforward: WASD movement, right-click to place markers, and a radial menu for tools. Multiplayer requires constant communication to balance resource extraction with defense. The forest’s layout and dangers change drastically each time, so no two hunts feel alike. Late-game introduces biome-specific challenges, like navigating fog that obscures vision or dodging falling debris. Progress is measured by contract completion rather than a save system, encouraging multiple playthroughs to master the ecosystem.
PlayPile users rate it 8.3/10, with 68% completing contracts past the second biome. Critics praise its "addictive randomness" but note a 43% dropout rate after the first hour due to steep difficulty spikes. Average playtime is 12.5 hours, though 22% of players log over 20 hours in co-op modes. Community moods skew curious and tense, 72% of reviews mention the forest’s "unpredictable beauty," while 30% gripe about unclear hazard warnings. One user wrote, "Loved the procedural shifts but the AI pathfinding often got us stuck in dead ends." The game boasts 35 achievements, with "Mycelium Master" requiring 100+ successful extractions. Steam ratings hover at 4.1/5, though 25% of players request more tutorial guidance.
This game thrives in co-op but can frustrate solo players due to its punishing early-game mechanics. At $19.99, it’s a mid-tier indie with replay value for fans of adaptive environments and team-based problem solving. The lack of checkpoints and occasional clunky AI might deter casual players, but its 35 achievements and 12.5-hour average playtime justify the price for completionists. Skip if you dislike permadeath or vague tutorials, but prioritize if you enjoy procedurally generated challenges with a focus on collaboration.
Game Modes
Single player, Multiplayer, Co-operative
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