Neath

Neath

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About Neath

Neath is a tactical RPG with roguelike elements by Cellar Door Games, known for Rogue Legacy. Set in an inverted tower where you battle an indifferent god, the game blends permadeath with turn-based strategy. You control every move and countermove, exploiting enemy weaknesses through skillful turn manipulation. Released on PC in late 2026, it’s a single-player experience focused on precise combat and evolving strategies. The game’s core loop revolves around ascending the tower, learning from failed attempts, and adapting to procedurally generated challenges.

Gameplay

Combat in Neath is a chess-like affair with a twist. Each turn lets you manipulate the timing of ally and enemy actions, using skills like “Reverse” to undo an opponent’s move or “Pause” to delay their next turn. You manage a party of heroes with unique abilities, upgrading through a branching skill tree. Matches last 15, 30 minutes, requiring careful resource management and risk assessment. The tower’s floors scale in difficulty, introducing new obstacles and enemies. Death resets your progress, but you retain lessons learned, deciding when to push or retreat is key. The controls are tight, with a grid-based interface that prioritizes clarity and speed.

What Players Think

PlayPile’s community gives Neath a 4.7/5 rating, with 60% completing the main story in 12 hours. Critics praise its strategic depth, calling it “a masterclass in turn manipulation.” 70% of players replayed it for higher difficulty tiers. The game’s 25 achievements average 23 hours to unlock fully. Community moods are split: 45% describe it as “gritty and tense,” while 30% say it’s “frustratingly unfair.” Some praise the skill-based challenge, others call it “punishing.” Over 75% of reviews highlight the reward of mastering its systems, though 15% cite slow pacing as a downside.

PlayPile's Take

Neath is worth it if you crave tactical depth over hand-holding. Priced at $39.99, it offers high replayability for strategy fans but leans too harsh for casual players. The 25 achievements add polish, but 40% of players abandon it after one failed attempt. It’s a game that demands patience and pattern recognition, perfect for those who thrive in high-stakes, low-forgiveness scenarios. Skip if you prefer forgiving or fast-paced RPGs.

Game Modes

Single player

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