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About NecroTactics

NecroTactics is a rogue-lite strategy game blending auto-battler mechanics with tower defense and horde survival. Developed by Jerome Labelle and published by Honest Rogue Games, it launched March 31, 2026, for PC. Players build and customize a necromancer’s graveyard, drafting units, placing turrets, and casting spells to crush enemies in procedurally generated battles. The game emphasizes resource management and tactical positioning, with each run shaped by randomized items and enemy waves. Its mix of quick bursts of combat and long-term base-building aims to appeal to strategy fans tired of slow-paced games.

Gameplay

Each session starts by selecting three units from a roster of undead archetypes, zombies, skeletons, and spellcasters, each with unique abilities. You equip them with gear, then position them on a grid alongside turrets and spells to automate battles. Between waves, you manage your graveyard’s resources to upgrade units or build new structures. The challenge lies in balancing immediate combat needs with long-term progression. Battles resolve in seconds, but each loss resets your progress, forcing you to adapt strategies. The horde mode escalates difficulty progressively, testing unit placement and resource efficiency. Controls are precise but dense, requiring memorization of hotkeys for quick gear swaps and spell casting.

What Players Think

PlayPile community ratings are mixed: 82% of users rate it 4-5 stars, but 18% give it 1-2. The average score is 7.8/10, with 45% of players completing the game. Most sessions last 15 hours, though 30% of reviews cite frustration over grinding early levels. Positive feedback highlights “deep unit synergies” and “addictive loop of upgrades,” while critics call it “overly punishing” and “repetitive after 20 hours.” Over 128 achievements exist, with 67% of players earning at least 50. Community moods are split: 38% find it “satisfying,” 32% “frustrating,” and 30% “obsessive.”

PlayPile's Take

NecroTactics is a high-risk, high-reward pick for strategy fans who enjoy grinding. Priced at $29.99, it offers 15+ hours of core gameplay but demands patience for its steep learning curve. The 128 achievements add replayability, though completion rates lag due to punishing difficulty. Best suited for players who thrive in systems-heavy games with minimal hand-holding. Skip it if you prefer casual or forgiving experiences. For others, it’s a niche but rewarding challenge.

Game Modes

Single player

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