Never's End

Never's End

Hypersect Hypersect December 31, 2026
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About Never's End

Never's End is a turn-based tactical RPG from Hypersect that dropped on PC and PlayStation 5 in late 2026. You play as a soul reborn after a planet-killing disaster, hopping into civilians to fight as living weapons. The game mixes grid-based combat with environmental manipulation, you can flood valleys or ignite forests to shift battlefields. It’s a bleak, high-stakes survival story where your choices shape how humanity clings to existence. The premise is simple: take control of desperate people and twist the world to save it.

Gameplay

Combat revolves around possession, each turn you pick a new body, each with distinct skills and weaknesses. Terrain is key: raise water levels to trap enemies or burn grass to clear sightlines. Sessions last 3, 5 hours, blending tactical planning with resource management. The campaign is linear but branches in outcomes based on decisions. Controls are precise but clunky at first; once you get the hang of swapping hosts mid-battle, it clicks. Skirmish modes test specific mechanics, like using storms to your advantage. Every move feels like a gamble, you’re constantly balancing risk and survival.

What Players Think

PlayPile users rate it 9.2/10, with 87% completing the main story. Average playtime is 28 hours, though 35% log over 40. The mood’s split: 62% call it “gritty satisfaction,” 28% “tense,” and 10% “frustrating.” Critics praise its “unflinching combat design” (Eurogamer) but note “steep learning curves” (Destructoid). Achievement hunters love the 42 hidden unlocks, though 15% abandon after failing boss fights. Completion rate drops to 52% in hard mode.

PlayPile's Take

Never’s End is a must-play for strategy fans who don’t mind grinding. At $59.99, it’s pricey but packed with replay value, especially for the 42 achievements. The possession system is fresh, but early-game tutorials could be clearer. If you thrive on calculated risks and don’t mind dying a lot, this is your jam. Stick with it past the first 10 hours; the payoff in late-game tactics is worth the grind. Master the mechanics, and it’s a top-tier RPG.

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