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Night Invasion is a co-op tactical shooter where you and up to three allies defend a large city against relentless zombie waves. Developed by Night Invasion Division and released in late 2025, it blends survival mechanics with class-based teamwork. Each of the four playable roles, sniper, medic, engineer, and assault, has distinct weapons and abilities, forcing squads to adapt strategies as the city becomes a warzone. The game’s open-city layout lets you fortify buildings, manage resources, and hold key positions while waves escalate in intensity. It’s a high-stakes test of coordination, with the final assault demanding peak teamwork. Ideal for players who thrive in chaotic, collaborative survival scenarios.
Each session starts with selecting your class and loadout, then defending the city block by block. You’ll rotate between offensive pushes and defensive holds, using engineer-placed barriers or medic revives to survive. Zombies swarm in waves, with tougher variants appearing later, think hulking brutes and fast runners. Communication is key: voice chat or quick commands let you assign zones, warn of breaches, or call in air strikes. The open map rewards creative positioning; snipers pick off enemies from rooftops while engineers secure chokepoints. Ammo and healing supplies are scarce, so every shot and revive matters. Matches last 45, 90 minutes, ending in victory if you reach the final objective or a loss if the city falls. The controls are tight, with responsive aiming and class-specific abilities that feel intuitive mid-firefight.
Community feedback is polarized. 68% of PlayPile players rate it 4/5, praising its co-op intensity, while 22% give 2/5, citing frustrating difficulty spikes. Average playtime is 28 hours, with 15% completing all 12 story missions. The mood tags lean toward “Challenging” (44%) and “Team Focused” (39%), but “Frustrating” (27%) is common. Reviewers note the class balance feels skewed, engineers are often deemed essential, while medics struggle with limited healing range. Critics on Metacritic average 78/100, highlighting inventive wave design but pointing to repetitive later stages. Achievement completion sits at 63% overall, with “Wave 50 Survivor” being the hardest to unlock.
Night Invasion is a solid choice for groups craving intense co-op challenges. At $39.99, it offers decent value for the 30+ hours most players invest, though solo runs feel unbalanced. The 45 achievements add replayability, but the steep learning curve might turn off casual players. If you enjoy high-pressure teamwork and don’t mind grinding through tough waves, it’s worth the price. Skip it if you prefer solo gameplay or dislike unforgiving difficulty.
Game Modes
Single player, Multiplayer, Co-operative
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