Nullpoint Protocol

Nullpoint Protocol

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About Nullpoint Protocol

Nullpoint Protocol is a 1-4 player co-op action roguelite developed by Everbloom Games and released March 1 2026 for PC. It blends randomized loot crafting with boss-focused combat in a post-apocalyptic setting. Players create custom classes using dropped gear to fight escalating threats. The game supports split-screen and online co-op, emphasizing teamwork over solo play. Its core loop revolves around mastering unique boss mechanics and adapting to procedural item builds. The elevator pitch: high-stakes co-op brawling where every playthrough reshapes your class and strategy.

Gameplay

Each session starts with a randomized inventory of abilities and gear to craft your class. Combat is fast-paced and melee-heavy, requiring precise timing for dodges and counterattacks. Boss fights scale in difficulty, demanding memorization of attack patterns and coordinated teamwork. Players can queue into public lobbies or local split-screen for 2-4 players. Between levels, you tweak builds based on dropped items, balancing offense and survival. Controls are responsive with light customization. Sessions average 45 minutes to an hour, ending when all players perish. The co-op mechanic forces constant communication, as failures chain quickly in tight quarters.

What Players Think

Nullpoint Protocol holds a 92% user rating with 8.7/10 critic score. Average playtime is 23 hours, though 47% of players complete the base campaign. Community moods are optimistic (78%) and competitive (61%), with 22% calling it "addictive." A 4-player review notes: "Boss design keeps you on edge; the RNG for builds is polarizing but fair." Completion rates drop sharply after 10 hours, suggesting a steep difficulty curve. 68% of players own all DLC, and 33% have earned 100% of the 252 achievements. The most common complaint? Limited character customization outside gear.

PlayPile's Take

Nullpoint Protocol is a must-play for co-op action fans who thrive on adaptive teamwork. At $49.99, it offers solid value for the challenge, though the difficulty spike may frustrate casual players. The 252 achievements reward patience, but 31% of players never hit 100% due to RNG dependency. Best experienced with friends in split-screen. While not perfect for solo runs, its replayability through procedural builds and escalating boss tests justifies the price for 4-player groups.

Game Modes

Single player, Multiplayer, Co-operative, Split screen

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