Object Impermanence

Object Impermanence

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About Object Impermanence

Object Impermanence is a first-person puzzle game from Slugware Games that launched on PC in March 2026. You navigate ancient ruins where visibility controls reality, objects vanish when out of sight, creating shifting environments. The game blends exploration with physics-based logic, asking you to manipulate light, angles, and perspective to solve spatial challenges. Set in a world that forgets itself when unobserved, it leans into eerie minimalism. Its core idea is deceptively simple: learn how objects behave when hidden and use that to progress. Ideal for players who enjoy slow-burn experimentation, though its abstract approach won’t appeal to everyone.

Gameplay

You move through labyrinthine ruins in first-person, solving puzzles by controlling what you see. Objects outside your view vanish, altering gravity, stability, and paths. For example, a bridge might collapse if you look away, forcing you to time your gaze to cross safely. Puzzles often require positioning yourself to keep key elements visible while manipulating others. The camera has a narrow field of view, and you must often crouch or rotate to maintain visibility. Controls are intuitive but demand patience, solutions rarely click instantly. Sessions feel methodical, with trial and error replacing hand-holding. Later levels introduce layered mechanics like mirrors and light sources, increasing complexity. It’s a game about observation, not action.

What Players Think

PlayPile users rate it 4.37/5, with 73% completing the main story. Average playtime is 10 hours, though 23% quit before finishing. Community moods are split: 58% label it "curious," 41% "clever," but 19% call it "frustrating." Review snippets praise its "eerie atmosphere" and "mind-bending logic" but criticize "slow pacing" and "unintuitive feedback." Critics on aggregated sites give it 82/100, noting its originality but questioning accessibility. Achievement data shows 120 total trophies, with 58% players earning 13700 average points. The game’s completion rate drops sharply after Chapter 5, suggesting a steep difficulty curve.

PlayPile's Take

Object Impermanence is $29.99, a mid-tier indie price. It’s worth playing if you thrive in abstract, cerebral puzzles and don’t mind a steep learning curve. The lack of tutorials may alienate casual players, but dedicated fans will appreciate its originality. Achievements add replayability, though many are grindy. Skip it if you prefer clear objectives or fast-paced action. Its niche appeal is undeniable, but only for those patient enough to let its world unfold.

Game Modes

Single player

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