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Obscure Figures is a psychological horror adventure game from solo dev Markus Korda. Released in 2026 for PC, it plays like a tense walking simulator where every room you enter could be a death trap. The goal is simple but nerve-wracking: half the rooms in the environment are unsafe, marked by ghostly presences. You must sprint out of these before they attack, using a flute or guitar to briefly drive them off. The game thrives on paranoia and quick reflexes, forcing you to scan for threats while racing to survive. No combat, no dialogue, just a claustrophobic push-pull between curiosity and fear.
The core loop is brutal. You explore a shifting maze of rooms, each a potential kill zone. Entering an unsafe room gives you 10 seconds to flee before spectral entities overwhelm you. The flute and guitar are your tools, but they drain stamina and require precise timing to delay ghosts. Sessions are short bursts of panic, with each death resetting your progress. Environmental cues, flickering lights, distorted sounds, hint at danger, but the rules are never clear. Controls are tight, with sprinting and item switching feeling responsive, but the game’s strength lies in its relentless tension. You’ll memorize room layouts after a few runs, but the fear of misjudging a safe space keeps you on edge.
PlayPile community ratings hover at 64%, with 68% of players reporting moods like “nervous” and “curious.” Average playtime is 5.3 hours, and 82% finish the game. Critics praise its “elegant simplicity” but note repetitive deaths frustrate some. One user wrote, “Every room feels like a Russian roulette chamber. I loved it.” Completion rates spike after learning ghost patterns, but 17% of players quit due to the punishing difficulty. Achievement data shows 48 total trophies, with 72% earning the “Escape Artist” title for surviving 100 rooms. Price at launch was $29.99, with 35% of buyers purchasing within the first week.
Obscure Figures is a niche thrill for fans of high-pressure horror and minimalist design. The 64% rating splits between those who relish its rhythm and those who find it too punishing. At $29.99, it’s a short but intense experience, ideal for players who enjoy mastering mechanics through repetition. Achievements add replay value, but the game’s strength is its pure, unrelenting tension. If you’re okay with dying a lot and want a horror game that rewards pattern recognition, this is for you. Otherwise, skip the flutes and guitars.
Game Modes
Single player
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