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Ocean Keeper Co-op is a 4-player co-op roguelike where teams control survival miners defending a massive mech spider in endless waves of enemy attacks. Developed by RetroStyle Games, it released on PC December 3, 2025, blending action combat with resource management. Players dig through procedurally generated caves, gather materials to upgrade defenses, and fend off hordes of monsters. The game emphasizes teamwork, as each role, melee, ranged, support, shapes survival chances. With permadeath in hardcore mode and a focus on wave progression, it’s a tense, strategic affair for groups who thrive under pressure. The core loop of fight, fortify, repeat makes it both addictive and punishing.
Sessions last 20, 40 minutes, depending on difficulty. Each wave begins with players harvesting resources while managing their mech spider’s health. Monsters spawn in increasingly complex patterns, forcing teams to balance offense and defense. Combat requires coordination: one player might buff shields, another repairs the mech, while two others take down enemies. Between waves, groups spend loot to upgrade weapons, armor, and the mech’s durability. Controls are straightforward but demand quick reflexes, especially in later waves where boss fights mix platforming and bullet-dodging. The permadeath mode adds urgency, but casual runs let new players learn mechanics without stress.
PlayPile users rate Ocean Keeper 4.2/5, with 83% completion rate and 78% critic score. Average playtime is 7.5 hours per run, though hardcore mode pushes sessions to 9 hours. Community moods are 62% energetic and 28% relaxed, reflecting its mix of chaos and strategy. Players praise “tight wave pacing” and “meaningful upgrades,” though some cite a steep learning curve. Achievement completion is 71%, with 150+ badges rewarding specific strategies. Critics highlight “addictive co-op synergy” but note early-game resource scarcity as a pacing issue. Over 65% of groups report returning for a second run after mastering roles.
Worth playing for co-op enthusiasts who enjoy structured chaos and progressive difficulty. Priced at $29.99, it offers 150+ achievements and replayability through randomized maps and modes. While early waves feel clunky, the payoff in late-game teamwork and mech customization justifies the grind. Not for solo players or those averse to permadeath, but a strong choice for friends seeking a shared challenge. The 83% completion rate suggests it rewards persistence, even if some waves test patience.
Game Modes
Multiplayer, Co-operative
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