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Onto Maizilind Unto Infinity is a first-person narrative horror game from developer Kas Ghobadi, released October 7, 2025. Set in an alternate 1970s Iran, it traces a fractured timeline from a carefree Tehran afternoon to the Iranian Revolution, a nuclear collapse, and a personal tragedy. The game blends historical and speculative fiction, using fragmented memories and surreal environments to explore trauma. Playing as a silent observer, you navigate shifting landscapes that reflect the protagonist’s psychological figuring out. It’s a single-player experience focused on atmospheric storytelling, with minimal combat or puzzles. The game’s 3-hour runtime is dense with symbolic imagery, making it a polarizing but intense journey.
The core loop involves exploring procedurally generated spaces that morph between eras, 1970s Tehran streets, post-revolution ruins, and irradiated wastelands. Movement is fluid but disorienting, with physics-based objects (like falling rubble or flickering lights) heightening unease. You interact with a journal that pieces together fragmented audio logs and documents. Combat is absent, but tension comes from avoiding grotesque mutations and eerie silences. The camera often shifts to black-and-white or glitchy overlays, signaling mental deterioration. Controls are simple (mouse/keyboard) but precision matters during quick-time escape sequences. Sessions feel like a surreal film, with 10, 30 minute bursts of exploration followed by abrupt scene cuts.
The PlayPile community gives it a 4.1/5, with 78% completing the game. Average playtime is 5.2 hours, though 23% finish in under 3 hours. Community moods lean anxious (62%) and reflective (31%). Critics at GameSpot praise its “unflinching emotional core” (84/100). Some players call it “overly abstract and triggering,” while others laud its “bold narrative risks.” Achievement unlock rates average 73% for 32 total, with a 20-minute “Survive the Fallout” task being the most skipped. The game ranks in the 89th percentile for “haunting atmosphere” but 43rd for “replay value.”
A $29.99 purchase with niche appeal. Fans of psychological horror and experimental storytelling will find it bold and unsettling, but the short runtime and heavy symbolism may frustrate others. The 32 achievements add minor incentive for completionists. It’s not a game to relax with, its themes of loss and historical reckoning demand attention. Worth a playthrough for its audacity, but not a long-term investment.
Game Modes
Single player
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