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Outhold is a minimalist simulator-strategy game from Tellus Games, released December 12, 2025. It’s a single-player PC/Mac title that merges incremental progress with tower defense. You manage a holdout base, placing structures to repel enemy waves while unlocking a large skill tree for upgrades. The game’s short length and focus on meta-progression make it a niche pick for players who enjoy slow-building systems. Think of it as a tower defense game that prioritizes long-term strategy over frantic action, with a skill tree that lets you tailor your approach.
Each session involves placing towers, managing resources, and surviving escalating enemy waves. The core loop is slow: you earn points to buy upgrades, then test them in the next wave. The skill tree is the star, you unlock nodes that boost stats, change tower behavior, or add new mechanics. Battles feel methodical, requiring you to position walls, turrets, and traps efficiently. There’s no combat beyond setup; enemies auto-advance, and you just watch the results. The game lasts 2-3 hours, with each run revealing new meta-upgrades that carry over. It’s not action-heavy, but the satisfaction of seeing a well-optimized setup crush waves is strong.
PlayPile users rate Outhold 4.2/5, with a 78% completion rate and an average playtime of 8.5 hours. 65% of players describe the mood as relaxed, 25% as strategic, and 10% as frustrating. The difficulty is rated 4.5/5, with some complaining about unclear early-game pacing. A top review notes, “Skill tree has insane depth for such a short game,” while a lower score grumbles, “Takes forever to get into the groove.” Achievements (30 total, 1770G) reflect this: 42% of players earn all, but only 19% hit the final boss. The price, $14.99, is low, but the learning curve may turn off casual players.
Outhold is a solid pick for incremental and strategy fans who don’t mind a slow start. At $14.99, it’s cheap, but the grind for early upgrades might test patience. The skill tree and meta-progression offer strong rewards for persistence, making it worth a try if you enjoy planning long-term systems. It’s not for those seeking fast-paced action, but as a low-stakes, high-reward sim-strat hybrid, it carves a decent niche.
Game Modes
Single player
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