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IGDB
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Parkitect is a theme park management simulator that lets you design, build, and operate custom parks. Developed by Texel Raptor and released in 2018, it blends city-building with business strategy. You’ll handle everything from ride placement and terrain shaping to budgeting and guest satisfaction. Available on PC, Mac, and Linux, it supports solo play, co-op, and multiplayer. The goal is simple: create a profitable, enjoyable park while balancing costs, maintenance, and visitor demands. With a focus on creative freedom and realistic management, it’s a deep but accessible simulation for fans of planning and optimization.
You start with a blank terrain, sculpting hills, placing rides, and laying out paths. Each ride has stats like thrill, intensity, and max speed, affecting guest happiness. You monitor cash flow, repair costs, and staff needs while adjusting ticket prices and park layout. Daily challenges include fixing broken rides, handling complaints, and preventing overcrowding. The interface is cluttered but functional, with hotkeys for quick actions. Sessions often last 1, 3 hours, as you cycle through building, troubleshooting, and refining. Multiplayer allows shared parks, though co-op modes are less polished. The game leans on incremental progress, rewarding careful planning over brute-force solutions.
PlayPile users rate Parkitect 4.2/5, with 76% completing the base game. Average playtime is 35 hours, and 61 achievements (81% completion rate). Metacritic scores it 83/100. Community moods are 60% happy, 30% neutral. Many praise the customization depth and creative freedom, though some note dated visuals. Reviewers frequently mention the steep learning curve for balancing finances. One user wrote, “It’s like RollerCoaster Tycoon with adult responsibilities.” The game thrives in co-op, but solo play can feel tedious for casual players. Despite a 2018 release, active modding keeps it fresh for core fans.
Parkitect is a must-play for simulation enthusiasts willing to invest time in its systems. It shines for those who enjoy methodical planning and tweaking details. At $30, it’s priced mid-tier for indies, with a 61-achievement lineup that rewards persistence. While not as polished as newer rivals, its depth and mod support justify the cost for dedicated builders. Skip it if you crave fast-paced action or dislike number-crunching. For patient players, it offers 30+ hours of engaging, if repetitive, park management.
Game Modes
Single player, Multiplayer, Co-operative
IGDB Rating
81.5
RAWG Rating
4.2
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