Pasta House Simulator

Pasta House Simulator

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About Pasta House Simulator

Pasta House Simulator is a budget-friendly simulation game from Unimy Studios that tasks you with running a pasta shop from the ground up. Released in 2025, it blends basic business management with time-sensitive order fulfillment. You’ll juggle buying ingredients, upgrading equipment, and handling daily rushes while dealing with random events like inspectors or VIP customers. The game’s charm lies in its simplicity and accessibility, making it ideal for casual players. With single-player, multiplayer, and co-op modes, it’s a low-stakes, high-reward experience for those who enjoy slow-burn progression and financial planning in a food-themed setting.

Gameplay

Each session starts with a blank slate: you rent a shop, stock basics, and start taking orders. The core loop involves monitoring ingredient levels, cooking pasta, and balancing speed with quality to avoid complaints. As the day goes on, you’ll unlock recipes, hire staff, and manage a budget that tightens with rising costs. Surprise events like health inspections or rush-hour crowds force quick adjustments. Multiplayer modes let you split tasks with friends, though communication is key to avoid kitchen chaos. Controls are intuitive, but the real challenge comes from long-term planning, prioritizing upgrades vs. saving cash. Sessions last 30, 60 minutes, with progress saved to let you expand your shop over time.

What Players Think

PlayPile users rate it 4.2/5, with 78% completing the base campaign. Average playtime is 45 hours, though 15% of players quit early due to repetitive early-game tasks. Community moods are split: 90% report feeling "happy" with the game’s pacing, while 10% note "stressed" by its financial mechanics. Reviews praise the "addictive upgrade system" and "family-friendly co-op," but critics call it "a bit basic" compared to deeper simulators. The 42 achievements include quirky goals like "Burn 50 Dishes" or "Attract a Celebrity Chef," which add replay value. Bug reports are low (3% of feedback) but focus on AI staff sometimes ignoring tasks.

PlayPile's Take

Pasta House Simulator is a solid pick for casual sim fans and those seeking a low-pressure experience. Priced at $29.99, it offers decent value with its 45-hour average playtime and 42 achievements. While not impressive, its easy learning curve and co-op mode make it ideal for family game nights or solo relaxation. Skip if you want deep economic systems or permadeath challenges. For $30, it’s a safe bet if you’ve enjoyed games like Cooking Fever but want something less frantic. Stick with it past the first 10 hours, it rewards patience.

Game Modes

Single player, Multiplayer, Co-operative

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