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Paws and Leaves: A Last Tale is an indie adventure visual novel developed by grownarts. It dropped on December 31 2026 for PC and blends slow-paced exploration with emotional storytelling. You play as a fox navigating a forest after death uncovering fragmented memories through environmental puzzles and dialogue. The game leans into surreal visuals and quiet moments to build its hauntingly gentle narrative. Think of it as a walking simulator with a focus on melancholy and seasonal shifts rather than action.
You spend most of your time wandering forests meadows and autumnal landscapes clicking on objects to trigger memory fragments. Controls are basic, WASD movement and mouse interactions with a journal to track progress. The core loop alternates between exploration and dialogue choices which slightly influence how memories unfold. Seasons change over time altering environments and unlocking new paths. Mini-games like arranging fallen leaves or solving light-shadow puzzles break up the walking. Sessions often feel meditative but can drag during long stretches of dialogue.
PlayPile community ratings average 8.4/10 with 72% completion rate. Players report 6-8 hour playtimes and 65% achievements unlocked on average. Reviews praise the "stunning atmosphere" and "hauntingly beautiful story" but criticize "tedious pacing" and "minimal interactivity". 78% of players label the mood as "melancholic" while 18% call it "chill". Critics on Metacritic gave it a 79/100 noting "emotional depth but technical hiccups". The most common complaint? "Too many dead trees and not enough gameplay".
This is a niche pick for fans of slow-burn stories and atmospheric art. At $19.99 it’s reasonably priced but the 12-hour cap might feel short for the price. The 65% achievement rate suggests most quit before the end. Skip if you want fast action or deep interactivity. But if you’re into poetic visuals and don’t mind a meandering pace it’s worth a playthrough. Consider renting it first to test if the mood matches your patience.
This is the story of a young fox’s premature death. While discovering a forest, you will learn how to interact with the world step by step and start to see it in new playful ways, while you help Me to remember his senses. You will need the help of time and seasons to find pieces of your memory that lead your way through this very touching journey.
Game Modes
Single player
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