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Pax Autocratica is a 2026 PC-exclusive hybrid of colony management and first-person shooter action from Multiverse. You play a supreme leader building a militarized settlement while personally commanding squads in chaotic FPS combat. The game blends base-building with permadeath roguelite battles where your decisions shape the Tyris System. You’ll draft laws, manage resources, and then leap into gunfights against rebels or rival factions. It’s a top-down strategy game that abruptly switches to a gritty, fast-paced shooter every time the action hits. The single-player campaign emphasizes total control, literally.
The game splits time between two distinct interfaces. In the colony builder, you drag structures, assign worker roles, and tweak governance to boost productivity. Then, in combat, you snap into a cover-based FPS with randomized maps and enemy AI that adapts to your tactics. Battles are short but tense: you’ll juggle weapon pickups, call in artillery strikes, and micromanage squad positions. The roguelite elements mean no two missions are alike, but permadeath adds risk. You’ll often pause the simulation to tweak policies between fights. Controls are responsive but clunky in transition, switching from building mode to combat feels like rebooting a computer.
PlayPile users rate it 4.2/5, with 87% completing the base campaign. Average playtime is 22 hours, though 12% of players quit before finishing. Community moods are split: “intense and addictive” (38%), “frustratingly punishing” (25%). A top review notes: “The blend of god-mode strategy and bullet-dodging FPS is brilliant, but the UI feels half-baked.” Achievement data shows 127 total milestones, with 78% earning the “First Blood” killstreak. Critics praise the original concept but complain about uneven pacing. Completion rates drop sharply after Act 2, where combat difficulty spikes.
Pax Autocratica is a bold experiment that works best for fans of hybrid genres. The $39.99 price tag matches its niche appeal. If you crave the god-game satisfaction of managing systems and the thrill of twitch-based FPS combat, it’s worth the investment. However, the clunky transitions and punishing difficulty may deter casual players. The 127 achievements offer replay value, but the colony builder section drags for those craving constant action. It’s a risky, rewarding title, ideal for strategy-hardcore crossover fans willing to tolerate its quirks.
Game Modes
Single player
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