Perfect Tides: Station to Station

Perfect Tides: Station to Station

Three Bees Three Bees January 22, 2026
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About Perfect Tides: Station to Station

Perfect Tides: Station to Station is a point-and-click adventure sequel developed by Three Bees. Released in 2026, it expands on the coastal themes of its predecessor but shifts focus to the chaotic energy of early adulthood. Set in a string of interconnected seaside towns, you play as a character navigating life’s sudden turns through dialogue choices, environmental puzzles, and quiet observation. The game runs on PC, Switch, and Mac, blending slice-of-life storytelling with a minimalist art style. Think of it as a slower, more reflective puzzle game wrapped in a coming-of-age narrative.

Gameplay

You spend most of the game clicking objects, people, and dialogue options to advance the story. Puzzles often involve manipulating train schedules, finding hidden items in cluttered scenes, or deciphering cryptic messages left by NPCs. Each town is a grid of interconnected locations, and progress hinges on timing, missing a train means waiting hours for the next. The controls are intuitive, but the pace can drag during lengthy dialogue segments. Sessions typically last 1-2 hours, with frequent save points. The real challenge lies in balancing character decisions, which subtly alter relationships and outcomes.

What Players Think

PlayPile users rate it 4.3/5, with critics averaging 8.5/10. 62% of players complete the main story, averaging 18 hours per playthrough. 45 achievements are available, including niche ones like "Arrive at Every Midnight Stop." Moods are split: 40% nostalgia, 30% warmth, 20% melancholy. Reviewers praise the "quietly devastating" character arcs but note the "unforgiving" puzzle design. One user wrote, "It’s a game that makes you miss places you’ve never been." The Switch port is a hit for its portability, though PC players gripe about occasional mouse lag.

PlayPile's Take

Station to Station is a niche pick for fans of slow-burn narratives and light puzzle-solving. At $29.99, it’s reasonably priced for 20 hours of story-driven gameplay, though the lack of replayability might sting. The 45 achievements add minor incentive but won’t keep most players engaged beyond the first story beat. If you’re into games that mimic the disorienting rush of early adulthood without holding your hand, this works. But if you crave tight mechanics or fast pacing, look elsewhere.

Game Modes

Single player

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