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Pluralys is a narrative-driven RPG from Studios Ivalys, released November 28, 2025, for PC and Mac. It casts you as Elie, a 16-year-old thrust into a mysterious alternate version of Earth where strangers reach out with cryptic requests. The game blends open-world exploration with dialogue-heavy storytelling, letting you roam nearly every location and interact with NPCs to uncover hidden truths. Its indie sensibilities prioritize player curiosity, with minimal combat and a focus on figuring out a layered plot through environmental clues and branching conversations. Think of it as a mystery box wrapped in a coming-of-age story, what’s inside depends on where you choose to look.
You spend most of your time walking through procedurally generated environments, talking to NPCs who offer fragmented hints about the world’s secrets. Controls are basic, WASD movement, mouse for interaction, but the game slows to a crawl during dialogue, demanding attention to every line. Each choice you make, from helping strangers to ignoring them, subtly shifts the narrative’s direction. There’s no inventory or crafting; progression hinges on reputation and information. Sessions often end with more questions than answers, as the game drip-feeds lore through overheard conversations and environmental oddities. It’s a slow burn, but the payoff lies in connecting disparate threads across its sandbox-like world.
PlayPile players average 17.5 hours to complete, with 68% finishing the main story. The game holds a 4.1/5 rating from 2,300 reviews, though 22% call it “slow-paced to a fault.” Community moods lean curious (37%) and intrigued (29%), but 15% express frustration over obtuse storytelling. Achievement hunters note 42 collectibles, with the “Final Transmission” endgame unlock requiring a 100% dialogue completion rate. Critics praise its ambition but flag inconsistent pacing, with one stating, “Pluralys feels like half a game waiting to be fleshed out.”
Pluralys works best for players who enjoy piecing together fractured narratives at their own pace. Priced at $29.99, it offers decent value for its branching dialogue trees and atmospheric worldbuilding. Skip it if you crave action or linear storytelling. With 42 achievements and a runtime of 15, 25 hours, it’s a niche but rewarding pick for mystery fans willing to tolerate its deliberate, sometimes meandering design.
Play as Elie, 16 years old, you have been contacted by people from elsewhere, you do not know their intentions, naive as you are you are going to help them but what will happen?
Game Modes
Single player
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