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Potions of Veldenkeep is a cozy first-person simulator where you manage an alchemist shop in a bustling fantasy city. From your cluttered workbench, you grow herbs, brew potions, and trade with villagers seeking remedies or magical boosts. Developer Harakiwi Studio leans into the game’s chill vibe, letting you set prices, track recipes, and expand your workshop over time. Released in 2026 for PC, it’s a single-player experience focused on slow progression and creative freedom. If you enjoy methodically building a business without combat or urgency, this one’s for you.
You spend most sessions in first-person view, harvesting plants from your garden, chopping ingredients, and mixing them in bubbling cauldrons. The recipe system is straightforward: combine base items like lavender and moonflower to create potions that heal, boost strength, or cure curses. A spellbook lets you log successful combinations, while villagers provide quests like crafting a rare elixir. Controls are intuitive, with a right-click context menu for actions like planting or labeling jars. Progression feels rewarding, early on, you’ll earn coins to buy better tools, later unlocking rare ingredients and expanding your shop’s inventory. The pace is deliberate, with no time pressure, but some players might find the repetitive grinding of materials tedious.
PlayPile users rate it 4.1/5, with 83% completing the base story. Average playtime is 28 hours, though 32% play past 40. Community moods skew relaxed: 82% label it “Calm,” 67% “Satisfying.” One user wrote, “Perfect for winding down after work,” while another noted, “The potion mechanics feel like a soothing puzzle.” Achievement completion data shows 45 total trophies, with 100% requiring 35 hours. Critics praise the atmosphere but critique the lack of crafting depth, with PC Gamer giving it 88/100 for “soothing but occasionally sluggish gameplay.”
Potions of Veldenkeep is $19.99 on PC, a reasonable price for its chill, creative loop. It shines for fans of slow-simulators like Stardew Valley but lacks the complexity to hook hardcore builders. With 45 achievements and 35 hours to full completion, it’s a solid midweek pick. Skip if you crave action or fast progression. For a laid-back game where you grow plants and mix potions to relaxing music, this hits the spot.
Game Modes
Single player
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