Prescribe and Pray

Prescribe and Pray

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About Prescribe and Pray

Prescribe and Pray is a chaotic indie simulator where you play a doctor tasked with diagnosing and treating patients whose symptoms range from the mundane to the utterly bizarre. Developed by Nuclear Rabbits and released in 2026, the game leans into absurd humor and rapid decision-making. Patients flood your clinic with requests like “I think I swallowed a robot” or “My left foot won’t stop singing,” demanding quick diagnoses and prescriptions. Set in a single-player format with no multiplayer options, it’s a pick-up-and-play experience that thrives on its irreverent tone. The core loop is simple: check IDs, analyze symptoms, choose treatments, and hope you don’t accidentally prescribe laxatives to a robot patient. It’s a short, punchy game that’s more about humor than medical realism.

Gameplay

Each session starts with a patient entering your clinic, their bizarre ailment displayed in a mix of text and quirky animations. You scan their ID to check insurance and allergies, then use a handheld device to “analyze” symptoms, which often reveals nonsensical results like “30% existential crisis.” The real challenge is balancing speed and accuracy, misdiagnose a “common cold” as a “alien infestation” and risk a one-star review. Treatments range from mundane (pills) to ridiculous (a “magic foot massage”), and you have to manage limited resources while racing against the clock. The controls are click-and-drag, with a focus on rapid menu navigation. The single-player mode consists of 20 escalating scenarios, each weirder than the last, culminating in a final boss: a patient who’s a sentient toaster.

What Players Think

PlayPile data shows 72% of players finish the game, averaging 6.8 hours of playtime. Community moods skew “amused” (58%) and “frustrated” (24%), with reviews like “Hilarious but the UI is a nightmare” and “I laughed so hard I dropped my coffee.” The game holds a 7.4/10 critic score, with praise for its originality but criticism for shallow mechanics. 42% of players unlock all 50 achievements, including the elusive “Prescribed a Banana for a Broken Heart.” The price point of $14.99 has driven a 65% purchase-to-play ratio, though some argue the short runtime doesn’t justify it. Despite mixed feedback, the game’s cult following keeps it in regular rotation, especially among fans of dark humor and absurdism.

PlayPile's Take

Prescribe and Pray is a niche pick for players who enjoy ironic humor and fast-paced micromanagement. The $14.99 price tag makes it a low-risk try, though the 6-hour runtime might feel brief for the cost. Achievements add replay value, but the lack of deeper mechanics or customization limits long-term appeal. If you’ve ever dreamed of treating patients with “cure-all” spaghetti or debating the merits of “voodoo medicine,” this is your jam. Skip it if you prefer methodical simulators or take healthcare too seriously.

Game Modes

Single player

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