Project DeepWeb: Eternal Nightmare

Project DeepWeb: Eternal Nightmare

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About Project DeepWeb: Eternal Nightmare

Project DeepWeb: Eternal Nightmare is a surreal point-and-click adventure from NightCat Studios, released in late 2026. As a standalone follow-up to the original DeepWeb series, it blends horror and folklore with a focus on internet paranoia. You play a nameless explorer navigating a distorted digital underworld, solving cryptic puzzles to uncover a story about forgotten myths. The game runs on PC, PS5, Linux, and Mac, and leans into slow-burn storytelling with eerie audiovisuals. Expect a mix of environmental exploration, inventory-based challenges, and narrative-driven dead-ends. It’s for players who like to untangle abstract stories while wrestling with glitchy, Lovecraftian aesthetics.

Gameplay

The core loop revolves around clicking objects, scanning documents, and rearranging symbols to progress. Each level feels like a maze of red herrings, with puzzles often requiring lateral thinking or pattern recognition. For example, one sequence forces you to decode a corrupted file by matching fragmented text to obscure clues hidden in background noise. Controls are simple, mouse or touchpad navigation, but the interface lags occasionally, especially during cutscenes. Sessions usually last 1-2 hours, but momentum stalls if you hit a particularly obtuse puzzle. The game emphasizes atmosphere over action, with flickering screens and distorted audio creating unease. Save points are rare, adding pressure to avoid mistakes.

What Players Think

82% of PlayPile users rated it positively, though 18% called it “overly cryptic.” Average playtime is 8 hours, but only 43% of players finish it, partly due to a 325-achievement system that rewards obsessive exploration. Community moods: 68% “creeped out,” 29% “puzzled,” 3% “frustrated.” One user wrote, “The atmosphere is top-notch, but half the puzzles make no sense.” Critics at Destructure praised its “haunting visuals,” while PC Gamer called it “a slog for those expecting clarity.” Completionists note that 72% of achievements require replaying levels with different choices, extending the experience by 5-7 hours.

PlayPile's Take

Eternal Nightmare is a polarizing pick. If you love slow, abstract narratives and don’t mind hitting walls for 30 minutes at a time, the 82% rating is justified. But 43% completion suggests it’s not for everyone, especially those who crave clear rewards. The $29.99 price tag feels fair for the 15+ hour runtime if you enjoy decoding its lore. Achievements add replayability but aren’t essential. Skip this if you hate trial-and-error puzzles. For the right crowd, it’s a chilling, if frustrating, dive into digital dread.

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Single player

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