Project II: Silent Valley

Project II: Silent Valley

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About Project II: Silent Valley

Project II: Silent Valley is a dystopian visual novel with card-based combat and exploration. Developed by GoldenBlade, it released on March 31 2026 for PC and Mac. Set in an underwater research base, you play as Hierophan a Navy Officer partnering with a humanoid weapon named Osprey. The story revolves around uncovering secrets about Silent Valley and the disappearance of a friend. The game blends narrative choices with tactical combat using a deck-building system. It caters to fans of slow-burn mysteries and strategic storytelling. The semi-open world allows limited exploration between scripted events.

Gameplay

You spend most sessions reading dialogue and making branching choices that subtly shift the story. Combat is turn-based and card-focused: you and Osprey draw from a deck to attack defend or trigger environmental effects. Each enemy type has weaknesses tied to specific card types. Exploration is limited to clicking on objects in static scenes to gather clues or items. The deck evolves as you find new cards in the base or through story progression. Battles are frequent but short lasting 5-10 minutes. The linear narrative occasionally lets you backtrack to rooms for hidden items or dialogue options. Controls are mouse-driven with minimal complexity.

What Players Think

The PlayPile community rates it 8.2/10 with 72% completion and 85% playthroughs reaching the final chapter. Average playtime is 15 hours. 68% of players report feeling "curious" while 41% felt "frustrated" by unclear combat mechanics. Critics praise the "atmospheric setting" but note "predictable dialogue." One user wrote "The mystery kept me hooked but the combat felt like a chore." Another said "The underwater world is hauntingly beautiful even if the pacing drags." 23% of players own all 50 achievements, with "Deckmaster" being the hardest. It costs $29.99.

PlayPile's Take

This game works best for visual novel fans who prioritize story over action. The card combat lacks depth but serves as a functional bridge between scenes. At $30 it’s reasonably priced for the 15-hour experience. Skip if you want deep tactical gameplay or fast pacing. The achievements add minor replay value but aren’t essential. The underwater setting and voice acting elevate it above generic entries in the genre. It’s a solid pick for those craving a moody mystery with a few gameplay quirks to overlook.

Game Modes

Single player

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