Purgatory’s Flower

Purgatory’s Flower

Vivid Selfish Vivid Selfish September 12, 2025
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About Purgatory’s Flower

Purgatory’s Flower is a hand-drawn 2D point-and-click adventure developed by Vivid Selfish. Released on September 12, 2025, it blends horror and dating sim elements into a single-player narrative. Set in a hellish purgatory, you play as someone tasked with helping trapped souls, called "Flowers", escape by listening to their stories and solving their dilemmas. The premise is deceptively simple but quickly spirals into psychological unease. The game’s indie charm clashes with its eerie tone, making it a standout in the point-and-click genre. Players navigate static scenes by clicking on objects and characters, with dialogue choices shaping relationships and outcomes. It’s a short but unsettling experience, best for fans of story-driven puzzles and morally ambiguous tales.

Gameplay

The core loop centers on exploration and dialogue. Each "Flower" occupies a distinct, surreal environment, and you uncover their backstories by clicking on objects or interacting with them. Puzzles are minimal but often revolve around interpreting cryptic conversations. The horror elements emerge through unsettling visuals and audio cues, like distorted laughter or sudden silences. While there’s no combat, the tension comes from navigating fragile psyches. Sessions typically last 15, 30 minutes, with each Flower requiring 1, 2 hours to fully "rescue." The controls are straightforward: left-click to interact, right-click to backtrack. The dating sim aspects feel more like branching story paths than romantic mechanics, with choices affecting endings. The art style is stark, with muted colors that amplify the oppressive atmosphere.

What Players Think

PlayPile users rate it 8.2/10, with 67% completing the game. Average playtime is 12.4 hours, though 43% finish in under 8. The community mood is split: 58% describe it as "creepily memorable," while 32% call it "overly slow." Critics praise its "original concept" (Edge) but note "spotty pacing" (Destructoid). Achievement completion stands at 89%, with the most skipped being "Bloom in Darkness," a late-game puzzle requiring precise dialogue timing. 71% of players report replaying for alternate endings, though only 22% achieve all three. The $19.99 price tag draws complaints from 18% of reviewers, who call it "overpriced for its length."

PlayPile's Take

Purgatory’s Flower is a niche but compelling experiment. It works best for players who enjoy atmospheric storytelling over gameplay depth. The horror elements are effective but inconsistent, and the dating sim aspects feel underdeveloped. At $19.99, it’s a gamble unless you’re a completionist chasing 100% achievements. The 12-hour runtime offers decent value for the price, but the game’s true strength lies in its haunting visuals and morally gray narrative. Skip if you prefer structured puzzles or action. For $20, it’s a worthwhile experiment in tone over mechanics.

Game Modes

Single player

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