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Putrika 2nd.Cut is a narrative-driven adventure game from Totometori that blends visual novel elements with branching story choices. Set in the Haku-a Church, a world where faith and obsession intertwine, players follow a gem-craftsman facing an impossible decision: let a young girl live or end her life. Released December 31, 2026, it’s a PC-only single-player experience that leans into dark thematic choices. The game prioritizes dialogue and moral dilemmas over action, offering multiple endings based on player decisions. Its minimalist presentation and heavy focus on story make it a slow-burn experience, ideal for players who enjoy introspective narratives over traditional gameplay mechanics.
The core loop revolves around reading dialogue, selecting responses, and navigating branching paths that alter the story’s trajectory. Players spend most sessions analyzing character motivations and weighing consequences, as each choice impacts relationships and outcomes. The gem-crafting mechanic is a minor subplot, used to unlock story progression but not gameplay depth. Sessions often involve reading dense text with occasional scene transitions, punctuated by brief minigames for crafting. Controls are keyboard/mouse only, with a clunky interface that prioritizes text over interactivity. The lack of save points and irreversible decisions create tension, though the slow pacing may test patience. Combat is absent entirely, replaced by philosophical debates and moral quandaries.
PlayPile users rate it 4.3/5, with 89% positive reviews. Average playtime is 12 hours, and 47% finish 100% of the story. Community moods are split: 58% describe it as “contemplative,” 41% as “tense.” A third of players (37%) call it a “classic,” while 22% criticize its “glacial pacing.” Achievement data shows 37 total trophies, with 63% of players unlocking the “Sin or Salvation” endgame award. Review snippets praise its “unflinching exploration of moral ambiguity” but note “dialogue that feels more like a lecture than a story.” The game’s 100% completion rate is achievable in 18, 22 hours, though 32% abandon it before reaching the final choice.
Putrika 2nd.Cut is a polarizing title best suited for fans of narrative experimentation. At $29.99, it’s a mid-tier price for a game lacking traditional gameplay, though its 37 achievements add replayability for completionists. The story’s bold themes and branching paths earn it a 4.3 rating, but its deliberate pacing and dense dialogue may frustrate casual players. If you crave morally complex stories over action, it’s worth the time investment. Otherwise, skip the slow build and save the $30.
Game Modes
Single player
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