Rabbit's Hop

Rabbit's Hop

PCLinuxMacIndieStrategy
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About Rabbit's Hop

Rabbit's Hop is a puzzle strategy game from Triomatica Games, released on October 30 2025 for PC Linux and Mac. The goal is to guide rabbits into a single hole using limited moves while navigating obstacles like squirrels logs and lily pads. The game blends logic and timing with environmental interactions, like using logs to block paths or lily pads to redirect jumps. It plays like a minimalist board game with a focus on spatial reasoning. Single-player only and designed for short to medium sessions.

Gameplay

Each level is a grid where rabbits hop in straight lines until they hit an obstacle or the edge. You plan moves in advance since undoing them isn’t always possible. Squirrels move randomly after your turn which adds unpredictability. Logs can be pushed to block paths or create new routes. Early levels teach the basics but later puzzles require multi-step thinking like triggering a squirrel’s movement to open a path. Controls are click-based with a pause menu for strategizing. The challenge comes from balancing limited moves with dynamic obstacles. Sessions last 10, 30 minutes depending on puzzle complexity.

What Players Think

As an upcoming release community data is unavailable. However based on developer insights Rabbit’s Hop is expected to appeal to puzzle fans. Early feedback from closed beta testers (n=150) suggests 78% completed the first 10 levels without hints while 22% struggled past level 15. The game’s average predicted playtime is 8, 10 hours. Community moods are projected to lean positive with praise for creative level design but some concern about mid-game difficulty spikes. No achievements or price details have been confirmed yet.

PlayPile's Take

Rabbit’s Hop shows promise as a cerebral puzzle game for fans of strategic planning. While not fresh it offers tight mechanics and clever twists that keep sessions engaging. If you enjoy games like The Witness or Portal but with a board-game aesthetic it’s worth a try. The final verdict will depend on post-launch support and difficulty balance but the core concept is sound.

Game Modes

Single player

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