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RatSpiderFrog is a tactical strategy game from FlawberryStudio, released on PC in late 2026. You play as a rat den leader, managing a colony to fend off endless enemy waves. Between battles, you crossbreed rats to unlock traits, cook them for buffs, and allocate resources to strengthen your squad. The game blends base management with auto-battler combat, letting you plan strategies before turning to spectate chaotic fights. Darkly humorous and methodical, it’s for players who enjoy slow-building systems and asymmetric warfare. The setup feels niche but hooks with its absurd premise and deep customization.
Each session starts with managing your rat den: breed, feed, and upgrade creatures using limited resources. Rats gain unique abilities based on lineage, diet, and mutations. In battles, you place them on a grid, assign attack priorities, then watch AI handle combat. Between waves, you tweak strategies, sell weak rats, or grill them for temporary stat boosts. Later stages introduce environmental hazards and boss fights. Controls are straightforward, most actions revolve around a mouse-driven menu, but mastering synergy between rat types takes time. Matches can last 10, 30 minutes, with tension rising as enemies adapt to your tactics. The grind-heavy loop rewards patience but punishes rushed decisions.
PlayPile data shows RatSpiderFrog holds a 7.3/10 average, with 28% of players completing the base story. Community moods split between curiosity (37%) and frustration (24%). Average playtime is 14.5 hours, though 40% of players abandon the game before hour 10. Review snippets highlight praise for creativity (“Rats with flamethrower mutations? Genius”) and criticism for unclear mechanics (“No tooltips on crossbreeding? Unforgivable”). Achievement completion sits at 62%, with 30% of players stuck on “Perfect Den” challenges. Despite a steep learning curve, 18% of owners replay the game for alternative rat lineages.
RatSpiderFrog is a cult pick for strategy fans who relish micromanagement. At $24.99, it offers 15, 20 hours of planning and replayability, but its lack of guidance may turn off casual players. The $10 achievement pack adds value for completionists. Skip if you dislike opaque systems or prefer fast-paced action. For those into quirky, methodical design, though, it’s a rewarding oddity with a surprisingly addictive loop. Just be ready to experiment, and accept that half your rats will die in the name of science.
Game Modes
Single player
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