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Red Moon Kingdom is a point-and-click adventure game developed by Grim Knight and published by Dionous Games. Released on December 31, 2026, it blends exploration, puzzle-solving, and card battles in a medieval fantasy world. Set in a hand-drawn 4K art style, the game follows three outcasts sent to retrieve a dangerous artifact, their mission spiraling into chaos. Players switch between characters to tackle environmental puzzles and strategic combat. The story-driven experience focuses on narrative choices and resource management. With a single-player focus and a mix of traditional adventure gameplay and turn-based card mechanics, it targets fans of atmospheric, story-rich indie titles.
The core loop alternates between point-and-click exploration and card-based battles. Players navigate dense forests and crumbling ruins, collecting items and interacting with NPCs to solve logic puzzles. Combat is turn-based, using a deck of elemental cards tied to each character’s abilities. Sessions often involve backtracking to use new items in old areas, with puzzles requiring inventory juggling. Dialogue choices influence relationships and story outcomes, but there are no branching paths, just minor variations in tone. Controls are intuitive, with context-sensitive interactions and a simplified UI. The game emphasizes pacing over action, with fights feeling methodical rather than fast-paced. Sessions last 2, 3 hours, ending with a puzzle or boss battle to advance the plot.
PlayPile’s data shows Red Moon Kingdom holds a 7.2/10 rating, with 45% of players completing the main story. Average playtime is 12 hours, and 30% finish 100% content. Community moods are split: 40% love the art style, 35% praise the puzzle design, while 25% critique the repetitive combat. Review snippets highlight “the visuals feel like a living comic book” and “card battles become tedious after the first third.” Achievement completion sits at 68%, with 85% of players unlocking the “Artifact Found” milestone. Critics note the game’s charm but flag inconsistent pacing and underdeveloped side quests.
Red Moon Kingdom is a solid, if uneven, choice for indie adventure fans. Priced at $29.99, it offers a concise story with strong visuals and clever puzzles, but the card battles can feel grindy. With 12 achievements and a 12-hour runtime, it’s best for players who prefer atmospheric stories over deep mechanics. Skip it if you’re seeking fast-paced combat or complex RPG elements. For $30, it’s a worthwhile time investment for those who enjoy niche point-and-click titles.
Game Modes
Single player
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