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Robbing Time is a co-op stealth horror game developed by Monday Squid that launched on PC in November 2025. Up to five players team as robbers to infiltrate high-security locations, avoiding superhero patrols and completing heists. The game blends real-time evasion with resource management, as loot from successful runs funds better gear for tougher missions. Set in a gritty, urban world, it leans into chaotic teamwork and tense decision-making. With single-player and online modes, it’s built for both solo experimentation and group coordination. The indie title leans heavily on its horror elements, using sound and lighting to amplify stress during chase sequences.
Each session starts with planning a heist: selecting targets, assigning roles, and choosing tools. Players navigate environments under strict stealth, using gadgets like smoke bombs or hacking devices to bypass enemies. Superheroes patrol in unpredictable patterns, requiring precise timing to avoid detection. If spotted, the squad must flee or face overwhelming combat. Loot from vaults or safes is traded for upgrades, which scale the difficulty of future heists. Multiplayer sessions demand constant communication to manage distractions, guard rotations, and escape routes. Controls are tight but can feel clunky during high-speed chases, and the lack of save points adds pressure. The game cycles through short, high-stakes missions rather than a linear campaign, rewarding replayability but punishing poor coordination.
Robbing Time holds a 84/100 on PlayPile with 89% completion among finishers. Average playtime is 18 hours, though 42% of players report hitting the 30-hour mark. Community moods are split: 57% rate it “thrilling,” while 31% call it “frustrating.” Critics praise its inventive stealth mechanics but note inconsistent AI behavior. One review called it “the closest thing to a chaotic bank heist with friends since 2009’s Payday.” Achievement completion sits at 65%, with 45 total trophies tied to heist success, stealth, and gear upgrades. Price is $39.99, with a 15% discount for early buyers.
Robbing Time is best for groups who thrive on high-pressure coordination and don’t mind repeated failures. Its steep learning curve and fragile difficulty scaling make it less forgiving for solo players. At $39.99, it’s a solid mid-tier buy for co-op fans, though the lack of solo progression options limits its appeal. Achievements add replay value but don’t salvage weaker late-game missions. If you’ve enjoyed co-op stealth games with a heavy emphasis on teamwork, this is worth a try. Otherwise, skip for smoother experiences like Deadlock or Payday 2.
Game Modes
Single player, Multiplayer, Co-operative
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