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Rockets, Planes, Soldiers is a turn-based strategy game where matches unfold on a hex-grid battlefield. Players command units using a simplified rock-paper-scissors system, where each unit type counters another, requiring careful planning over brute force. The focus is on positioning, resource allocation, and adapting to opponents' moves in real time. Matches can be played solo against AI or in head-to-head multiplayer, with each session balancing quick decision making and long-term strategy. The game’s design emphasizes accessibility without sacrificing depth. The hex-grid adds tactical flexibility while the streamlined mechanics make it easy to pick up but hard to master. Early community feedback praises the balance between luck and skill, with many noting how a single miscalculation can shift the tide of battle. It’s a tight, focused experience that plays well in short bursts or longer sessions, appealing to strategy players who want to think without getting bogged down in complexity.
Game Modes
Single player, Multiplayer
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