Rogue Masters

Rogue Masters

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About Rogue Masters

Rogue Masters is a 6-player co-op horde survival game with Souls-like combat and deep customization. Set in crumbling ancient civilizations, it pits teams against endless waves of Entropy, a corrupting force. Developed by Advance Garde and released January 10, 2026, it’s a PC-only title blending survival mechanics with rogue-lite progression. The core loop revolves around managing shared health, fending off hordes, and adapting to procedurally generated traps and enemies. Its appeal lies in replayability and teamwork, players level up characters between runs, but permadeath looms if the group falls. A tense, grind-heavy experience for fans of cooperative challenge.

Gameplay

Each run starts with selecting a class, Warrior, Arcanist, or Scout, then navigating a 3D grid of rooms. Combat is punishingly tactile: parrying, dodging, and resource management are key. Waves escalate rapidly; early rooms might have 5 enemies, but later waves hit 50+. Health is shared among all players, forcing constant coordination. Between runs, you allocate points to skills, gear, and class trees, but upgrades reset if you die. The world itself is a hazard: environmental traps, collapsing floors, and Entropy corruption force split-second decisions. Controls are responsive but require precision. Sessions average 1-2 hours, with runs often ending in wipeouts, adding to the frustration and reward.

What Players Think

PlayPile users rate it 8.4/10, but 72% of players complete fewer than 3 runs. Average playtime is 18 hours, with 67% of players unlocking the main achievement, defeating the final wave. Community moods lean Tense (78%) and Frustrated (54%), though 42% call it “addictively brutal.” Critics praise its co-op synergy but note a steep difficulty curve. One review: “Great when you land a 10-minute run, devastating when you’re down to 3% health for the 20th time.” 89% of players say the 6-player limit is too low for optimal teamwork. Price undercut at $39.99 keeps it accessible despite its punishing nature.

PlayPile's Take

Rogue Masters is a niche pick for co-op survival enthusiasts who thrive on shared struggle. At $39.99, it offers value through endless replayability, but the high skill ceiling and limited player cap may deter casual groups. The 67% main achievement rate shows it’s beatable with persistence, though 18-hour average playtime suggests long-term commitment. Best with friends who enjoy Souls-like mechanics and don’t mind repeated deaths. Not for those seeking casual fun, this is a game that rewards patience and coordination.

Game Modes

Single player, Multiplayer, Co-operative

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