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Roll The Bones is a fast-paced indie roguelite from Shrimp Industries, released March 31 2026 on PC. You build loadouts using customizable spell-dice each run, roll them for random effects, and use the results in combat. The game blends procedural levels with permadeath, forcing you to adapt to wildly different dice combos. Set in a pixelart world with a focus on chaotic spellcasting, it’s all about experimenting with dice synergies. If you enjoy risk-reward systems and chaotic outcomes, this is your jam.
Each run starts by selecting up to six spell-dice from a growing pool. You roll them to assign charges, which power attacks or summon effects. Combat is real-time but slows down for tactical inputs, dodge, aim, and time your dice combos. Bosses shift tactics mid-fight, forcing you to pivot. Between runs, you unlock new dice or tweak your deck. The game feels frantic but manageable, with dice interactions creating unpredictable moments. Controls are responsive, but mastering when to hold or reroll takes practice.
PlayPile users rate it 8.9/10, with 78% completing the base game. Average playtime is 14 hours, and 42% hit 100% completion. Community moods skew excited (68%) and curious (25%), with some frustration from late-game spikes. Critics praise its "addictive dice system" but note "repetitive level design." 65% of reviews call it "a roguelite standout," while 15% say it "overcomplicates simplicity."
Roll The Bones is a $19.99 gamble worth taking for roguelite fans. With 55 achievements and deep dice combos, it rewards experimentation. The price is fair for the content, but the steep difficulty and grindy progression may turn off casual players. If you crave chaotic spellcasting and don’t mind dying a lot, it’s a solid pick.
Game Modes
Single player
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