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Roombattle is a chaotic party fighting game where you control robotic vacuums armed with balloons and sharp objects. Developed by Dust Games and released in late 2026, it’s a quirky indie title that blends fast-paced combat with lighthearted minigames. Players battle to be the last vacuum still carrying balloons, using randomized weapons and room-specific hazards. The game runs on PC, Linux, and Mac, supporting split-screen and co-op modes. It’s a short, punchy experience ideal for group sessions or quick matches, with a focus on accessibility and absurdity. The developer describes it as “vacuums in a dance-off with knives and party poppers”, which is exactly what it sounds like.
Matches start with each player customizing their vacuum’s loadout, combining balloons for defense and tools like butter knives or pool noodles for offense. The core loop involves dodging, ramming, and strategically popping opponents’ balloons while avoiding environmental traps like rotating fans or sticky rugs. Sessions rarely last longer than 10 minutes, making it easy to jump into quick rounds or minigames like balloon volleyball or obstacle races. Controls are button-mash heavy, with light movement customization, prioritizing arcade-style simplicity. The split-screen mode supports up to four players locally, and online lobbies add competitive elements. The randomized weapon drops and shifting room layouts keep each match unpredictable, though the lack of character depth or progression may wear thin after repeated playthroughs.
Roombattle holds a 4.3/5 rating on Steam with 89% “Very Positive” reviews. 92% of players complete the base game, averaging 12 hours total playtime, though 67% admit they mostly play the minigames. Community moods are overwhelmingly “Fun” (85%) and “Chaotic” (78%), with 12% labeling it “Too Silly.” The game has 50 achievements, with 100% completion taking 100 hours, largely due to unlockable minigames and challenge modes. Reviewers praise its “adorable violence” and “perfect couch co-op,” but some call it “a gimmick with little replay value.” 72% of players own it, and 58% have played it more than 10 times. Critic scores average 82/100, noting its charm but calling the combat “shallow.”
Roombattle is a $29.99 pick-up-and-play title best suited for friends looking for absurd, short-term fun. It excels in local multiplayer but lacks depth for solo play or long-term engagement. The 50+ achievements add a grind element, but the game’s true strength is its accessibility and humor. If you enjoy slapstick combat and don’t mind a lack of technical skill, it’s a solid $30 diversion. For serious fighters, though, this is a niche oddity, great for parties, but forgettable once the balloons deflate.
Game Modes
Single player, Multiplayer, Co-operative, Split screen
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