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Roxy Raccoon 3: Troubles in Time is a 2.5D platformer developed by Sinomod Studios and released on October 24, 2025 for PC. It’s a side-scrolling adventure with a retro collectathon vibe, tasking players with stopping a witch’s time-bending plot across four distinct worlds. Each level is packed with hidden items, environmental puzzles, and minigames that test timing and reflexes. The art style leans cartoonish, with colorful environments that range from enchanted forests to glitchy digital realms. It’s aimed at casual and nostalgic players, blending simple controls with a focus on exploration. The game’s tone is lighthearted but occasionally cheeky, with Roxy’s sarcastic quips adding personality. If you’ve played classic platformers like Donkey Kong Country or Rayman, this one’ll feel familiar but with a modern twist.
The core loop involves platforming through levels, collecting 100% of items, and solving environmental puzzles to unlock new paths. Each world has unique mechanics, like magnetized physics in one level or time-freezing in another. Controls are responsive but not always precise, leading to occasional frustration during tight jumps. Minigames vary from puzzle-based challenges to rhythm sections, with some feeling more forced than others. A typical session lasts 1, 2 hours, with most players completing the story in around 9, 10 hours. The endless minigame mode adds replay value, though it’s easy to burn out. Combat is minimal, mostly involving dodging enemies or using items to disable threats. The game’s difficulty spikes unpredictably, with later levels demanding pixel-perfect execution. Despite this, the reward of uncovering secrets and completing 100% makes it satisfying for completionists.
PlayPile users rate it 8.2/10, with 60% completing the game and 45% achieving all 1200 points. Average playtime is 9 hours, but 30% of players log over 15 hours chasing collectibles. Community moods are split: 60% enjoy the nostalgia, 30% find platforming frustrating, and 10% complain about repetitive minigames. Critics on Metacritic give it a 78, praising the world design but critiquing inconsistent difficulty. One review calls it “a fun but flawed throwback,” while another calls the controls “a liability.” Achievement completion is 45%, with the hardest being a hidden time-travel boss fight. Players appreciate the charm but note the game stumbles when balancing simplicity with challenge.
It’s a solid pick for fans of retro platformers and collectathons, especially at $29.99. The price justifies the 10-hour story and endless mode, though the clunky controls and inconsistent difficulty may deter some. Achievements are rewarding but not overly punishing. Skip it if you prefer tight mechanics or modern 3D platformers. Stick with it if you enjoy digging through levels for hidden items and don’t mind a few frustrating jumps. It’s not impressive but hits the mark as a nostalgic, if imperfect, indie adventure.
Game Modes
Single player
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