Runic Prophecy

Runic Prophecy

RunicForge RunicForge December 1, 2027

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About Runic Prophecy

Runic Prophecy is a third-person action RPG with soulslike difficulty and dark fantasy vibes. Developed by RunicForge and released December 1 2027 it tasks you with exploring the fractured world of Eyjusheim battling supernatural foes and figuring out lore through environmental storytelling. You control a customizable hero who fights with melee weapons magic and a dragon companion. The game prioritizes punishing combat and permadeath risk but rewards persistence with loot upgrades and story reveals. Set in a bleak Norse-inspired world it leans into slow-paced exploration and boss-heavy progression. Fans of challenging combat and atmospheric worlds will recognize the DNA of Elden Ring and Dark Souls but with RunicForge’s unique take on magic systems and creature design.

Gameplay

Combat revolves around managing health stamina and positioning against enemies that often outmatch you in numbers or skill. You’ll dodge roll to avoid area attacks mash attack buttons to stagger foes and use magic runes for crowd control or burst damage. The dragon companion adds a layer of strategy, summoning it costs resource points and its AI can either distract enemies or unleash AoE fire depending on your command. Exploration is methodical; you backtrack through the same regions to access new areas after acquiring key items or strength boosts. Each session feels like a test of reflexes and patience. Controls are tight but punishing with a steep learning curve for parrying and countering. Boss fights often require memorizing phase shifts and weak points. The game gives little hand-holding so trial and error is inevitable.

What Players Think

Community ratings average 4.2/5 with 78% of players completing the main story. Average playtime is 18.5 hours though many report 30+ hours due to backtracking and optional content. Moods are split: 42% determined 31% curious 27% frustrated. Critics praise the “atmospheric world and brutal boss design” (Eurogamer 9/10) but note “repetitive enemy types in mid-game zones” (PC Gamer 7.5/10). Achievement stats show 34 total with 12 requiring specific boss kill counts. The Guardian of the Ashen Tower fight alone accounts for 4 achievements and a 23% fail rate among speedrunners. Players often share videos of dragon summon combos and rune synergies on forums but frustration peaks around the 12-hour mark.

PlayPile's Take

Runic Prophecy is a must-play for soulslike enthusiasts willing to grind through its steep difficulty curve. Priced at $39.99 it offers 20+ hours of content with meaningful upgrades but lacks multiplayer or dynamic events to justify a second playthrough. The 34 achievements (20 golden) are achievable without grind-averse players needing to rage-quit. While the magic system and lore depth stand out the repetitive combat loops and inconsistent enemy variety may test patience. Ideal for fans of methodical progression and dark fantasy aesthetics but skip if you prefer fast-paced or forgiving RPGs.

Game Modes

Single player

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