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You return to your apartment after a long day but the walk home feels off. Shadows stretch in the empty street. The building’s entrance feels tighter than before. Salt turns mundane routines into uneasy moments. Explore dimly lit spaces as strange details shift. The game leans into quiet dread with minimal dialogue. Simple movement and observation mechanics let the atmosphere do the work. The PS1-era visuals feel deliberately dated but effective. Players note how small changes in familiar settings build tension. At just a few hours long, it avoids overstay but leaves a lingering sense of unease. The retro style and sparse scares appeal to fans of minimalist horror.
Game Modes
Single player
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